Find the biggest Diablo 2 and Diablo 2: Resurrected Items database in the world. Browse through all the items in the game with tooltips and randomly generated items, just like in-game.
Two-Hand-Damage: 30 To 43 (36.5 avg) Eth Two-Hand Damage: 45 To 64 (54.5 avg) Durability: 60 Durability (Eth): 31 Required Strength: 69 Required Strength (Eth): 59 Required Level: None Quality Level: 21 Max Sockets: 6 Weapon Speed: [10] Mace Class: Slow Attack Speed (Ama/Ass/Bar/Pal) Mace Class: Normal Attack Speed (Nec/Sor) Mace Class: Fast Attack Speed (Dru) Melee Range: 2 Damage Bonus: 100 Str Unique version: Bonesnap Set version: None
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War Club
Two-Hand-Damage: 53 To 78 (65.5 avg) Eth Two-Hand Damage: 79 To 117 (98 avg) Durability: 60 Durability (Eth): 31 Required Strength: 124 Required Strength (Eth): 114 Required Level: 25 Quality Level: 45 Max Sockets: 6 Weapon Speed: [10] Mace Class: Slow Attack Speed (Ama/Ass/Bar/Pal) Mace Class: Normal Attack Speed (Nec/Sor) Mace Class: Fast Attack Speed (Dru) Melee Range: 2 Damage Bonus: 100 Str Unique version: Bloodtree Stump Set version: None
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Ogre Maul
Two-Hand-Damage: 77 To 106 (91.5 avg) Eth Two-Hand Damage: 115 To 159 (137 avg) Durability: 60 Durability (Eth): 31 Required Strength: 225 Required Strength (Eth): 215 Required Level: 51 Quality Level: 69 Max Sockets: 6 Weapon Speed: [10] Mace Class: Slow Attack Speed (Ama/Ass/Bar/Pal) Mace Class: Normal Attack Speed (Nec/Sor) Mace Class: Fast Attack Speed (Dru) Melee Range: 2 Damage Bonus: 100 Str Unique version: Windhammer Set version: Immortal King's Stone Crusher
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Great Maul
Two-Hand-Damage: 38 To 58 (48 avg) Eth Two-Hand Damage: 57 To 87 (72 avg) Durability: 60 Durability (Eth): 31 Required Strength: 99 Required Strength (Eth): 89 Required Level: None Quality Level: 32 Max Sockets: 6 Weapon Speed: [20] Mace Class: Very Slow Attack Speed (Ama/Ass/Bar) Mace Class: Slow Attack Speed (Nec/Pal) Mace Class: Normal Attack Speed (Dru/Sor) Melee Range: 3 Damage Bonus: 100 Str Unique version: Steeldriver Set version: None
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Martel De Fer
Two-Hand-Damage: 61 To 99 (80 avg) Eth Two-Hand Damage: 91 To 148 (119.5 avg) Durability: 60 Durability (Eth): 31 Required Strength: 169 Required Strength (Eth): 159 Required Level: 25 Quality Level: 53 Max Sockets: 6 Weapon Speed: [20] Mace Class: Very Slow Attack Speed (Ama/Ass/Bar) Mace Class: Slow Attack Speed (Nec/Pal) Mace Class: Normal Attack Speed (Dru/Sor) Melee Range: 3 Damage Bonus: 100 Str Unique version: The Gavel of Pain Set version: None
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Thunder Maul
Two-Hand-Damage: 33 To 180 (106.5 avg) Eth Two-Hand Damage: 49 To 270 (159.5 avg) Durability: 60 Durability (Eth): 31 Required Strength: 253 Required Strength (Eth): 243 Required Level: 65 Quality Level: 85 Max Sockets: 6 Weapon Speed: [20] Mace Class: Very Slow Attack Speed (Ama/Ass/Bar) Mace Class: Slow Attack Speed (Nec/Pal) Mace Class: Normal Attack Speed (Dru/Sor) Melee Range: 3 Damage Bonus: 100 Str Unique version: The Cranium Basher Unique version: Earth Shifter Set version: None
Hammers are a subclass of Maces
Maces, Hammers, Wands and Scepters are considered "Blunt" Weapons. This means that they do +50% more Damage to Undead by default.
Quality Level (Qlvl) - Chests and monsters must be at least this level to drop the item. Qlvl is also used in gambling, sales and other calculations.
Melee Range: From 1 (least) to 5 (most). For players, range = melee range + monster size. Monsters are either size 1, 2 or 3 (most are size 2 or 3).
Dmg Bonus: This determines how you multiply the item damage by your stats to reach the actual damage. Each point in this statistic multiplies your damage by bonus/100 %. For example a damage bonus of 70 is 70/100 or and additional .7% weapon damage per point. Most weapons have 100 str, which gives 100/100 or an additional 1% weapon damage per point in str.