Page last updated: 26 November 2019 15:48

Diablo 2 Runes

In Diablo 2 you find runes which you can insert into items the same way you do jewels or gems. The unique aspect of the runes however is that they are quite powerful and also certain combinations of runes can create "Runewords". Runes have levels and the higher the level, the more rare the rune is. All runes above Pul start to become very rare and the runes after Gul are extremely rare. Cham and Zod are unimaginably rare - you might play for years and not get an actual drop.

Img Name Weapon Armor/Shield/Helm Level
  El +50 To Attack Rating, +1 Light Radius +15 Defense, +1 To Light Radius 11
  Eld +75% Damage To Undead, +50 Attack Rating Against Undead 15% Slower Stamina Drain/7% Increased Chance of Blocking(Shields) 11
  Tir +2 To Mana After Each Kill +2 To Mana After Each Kil 13
  Nef Knockback +30 Defense Vs. Missile 13
  Eth -25% To Target Defense Regenerate Mana 15% 15
  Ith +9 To Maximum Damage 15% Damage Taken Goes to Mana 15
  Tal +75 Poison Damage Over 5 Seconds Poison Resist 30%/Poison Resist 35%(Shields) 17
  Ral Adds 5-30 Fire Damage Fire Resist 30%/Fire Resist 35%(Shields) 19
  Ort Adds 1-50 Lightning Damage Lightning Resist 30%/Lightning Resist 35%(Shields) 21
  Thul Adds 3-14 Cold Damage - 3 Second Duration Cold Resist 30%/Cold Resist 35%(Shields) 23
  Amn 7% Life Stolen Per Hit Attacker Takes Damage of 14 25
  Sol +9 To Minimum Damage Damage Reduced By 7 27
  Shael 20% Increased Attack Speed 20% Faster Hit Recovery/20% Faster Block Rate(Shields) 29
  Dol Hit Causes Monster To Flee 25% Replenish Life +7 31
  Hel Requirements -20% Requirements -15% - (33ilvl)
  Io +10 To Vitality +10 To Vitality 35
  Lum +10 To Energy +10 To Energy 37
  Ko +10 To Dexterity +10 To Dexterity 39
  Fal +10 To Strength +10 To Strength 41
  Lem 75% Extra Gold From Monsters 50% Extra Gold From Monsters 43
  Pul +75% Damage To Demons, +100 Attack Rating Against Demons +30% Enhanced Defense 45
  Um 25% Chance of Open Wounds All Resistances +15(Armor/Helms) +22(Shields) 47
  Mal Prevent Monster Heal Magic Damage Reduced By 7 49
  Ist 30% Better Chance of Getting Magic Items 25% Better Chance of Getting Magic Items 51
  Gul 20% Bonus To Attack Rating 5% To Maximum Poison Resist 53
  Vex 7% Mana Stolen Per Hit 5% To Maximum Fire Resist 55
  Ohm +50% Enhanced Damage 5% To Maximum Cold Resist 57
  Lo 20% Deadly Strike 5% To Maximum Lightning Resist 59
  Sur Hit Blinds Target Maximum Mana 5%/+50 To Mana (Shields) 61
  Ber 20% Chance of Crushing Blow Damage Reduced by 8% 63
  Jah Ignore Target's Defense Increase Maximum Life 5%/+50 Life (Shields) 65
  Cham Freeze Target +3 Cannot Be Frozen 67
  Zod Indestructible Indestructible 69