Page last updated: 25 January 2021 11:27
Diablo 2 Mercenaries
In Diablo 2 you can hire mercenaries to help you on your journey. They can be a very helpful companions casting spells or providing auras. Check out Mercenary facts, Mercenary stats and Mercenary Calculator.
Mercenaries Facts
- Mercs can level up just like you do, but they can never be higher level than you. Also, their level cap is 98
- All Acts except Act IV provide different types of mercs for you to hire. Each with unique skills and spells
- Mercs hired from Normal are stronger than if hired from Nightmare or Hell
- If a merc dies, he can be resurrected from the NPC responsible for hiring the Mercenaries. The cost incraeses with the Merc level but to 50.000 Gold max
- Mercs can die from poisons unlike characters who stay at 1 HP
- You can give them potions or heal them on the town's healer together with you
- Mercs can be equipped with Items. They only have Weapon, helm and armor slots though
- Ethereal items do not lose durability when worn by a Merc. Makes them the perfect equipment for a merc
- They don't have mana and they cast spells on their own - you can't control them
- If you Teleport they will be teleported aslongside you
- The most popular Mercs are the ones from Act II (Desert Mercenaries) who provide a Paladin aura. They are also strong melee characters
Mercenary Table
Act | Hired From | Mercenary Type | Equipment | Skills | Notes | |
I | Kashya | Rogue Scouts | Armor, Helms, Bows | Ice Arrow/Fire Arrow and Inner Sight | Cannot use Crossbows and Amazon Bows | |
II | Greiz | Desert Mercenaries | Armor, Helms, Spears, Polearms | Jab and Aura | Aura depends on spec Combat/Offensive/Defensive and difficulty such as Normal/Nm/Hell |
|
III | Asheara | Ironwolves | Armor, Helms, Shields, Swords | Lightning - Charged Bolt and Lightning Fire - Inferno and Fireball Cold - Glacial Spike, Ice Blast and Frozen Armor |
Can use caster weapons | |
IV | Can't hire mercs in Act IV, but Tyrael can resurrect for you. | |||||
V | Qual-Kehk | Barbarians | Armor, Helms, Barbarian Helms, Swords | Bash and Stun | Cannot Dual-Weild weapons |
Mercenary Stats Calculator
I present you the Mercenary Stats Calculator. Use it to check what stats your mercenary will have on any level and the calculator has all the different types and sub-types of mercenaries
Mercenary types
Act I - Rogue Scouts

Allowed equipment:
Armor, Helms, Bows (no Crossbows and Amazon-only bows)
Two types - Fire / Cold Arrow but both types will cast Inner Sight.
Check the Mercenary Calculator above for stats
Act II - Desert Mercenaries
The Desert Mercenaries are very unique in that they provide one of the Paladin's auras from which everyone can benefit

Normal:
Combat = Prayer (Regenerates Life)
Defensive = Defiance (Increases Defense)
Offensive = Blessed Aim (Increases Attack Rating)
Nightmare:
Combat = Thorns (Returns Damage to Attacker)
Defensive = Holy Freeze (Slows down enemies)
Offensive = Might (Increases Damage (physical))
Hell:
Combat = Prayer (Regenerates Life)
Defensive = Defiance (Increases Defense)
Offensive = Blessed Aim (Increases Attack Rating)
Allowed equipment:
Armor, Helms, Spears, Polearms, Javelins (no Throwing)
Check the Mercenary Calculator above for stats
Аct III Iron Wolves

Despite their looks these mercenaries are casters. They can be Fire, Cold or Lightning
Lightning - Charged Bolt and Lightning
Fire - Inferno and Fireball
Cold - Glacial Spike, Ice Blast and Frozen Armor
Allowed equipment:
Armor, Helms, Shields and Swords (do not block even though they are capable of using a shield.)
Аct IV

Аct V Barbarians

These mercs are similar to the barbarian class. They use Bash and Stun as skills
Allowed equipment:
Armor, Helms, Barbarian Class-specific Helms and Swords (cannot dual-wield)
https://www.diablo-2.net/mercenaries/
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