Page last updated: 25 August 2021 14:50

Diablo 2 Items

Find the biggest Diablo 2 and Diablo 2: Resurrected Items database in the world. Browse through all the items in the game with tooltips and randomly generated items, just like in-game.

Armory Weaponary Class-specifics
Helms Axes Two-handed Axes Amazon
Armors Maces/Hammers Two-handed Maces/Hammers Assassin
Shields Swords Two-handed Swords Necromancer
Gloves Bows Crossbows Barbarian
Boots Javelins Staves Sorceress
Belts Polearms Spears Druid
Circlets Scepters Throwing Weapons Paladin
Wands Daggers
Elite
Exceptional
Normal

Item stats:

Real items:

Flying Knife
Throw Damage: 23 To 54 (38.5 avg)
Eth Throw Damage: 34 To 81 (57.5 avg)
One-Hand-Damage: 23 To 54 (38.5 avg)
Eth One-Hand Damage: 34 To 81 (57.5 avg)
Quantity: 200
Durability: 6
Durability (Eth): 4
Required Dexterity: 141
Required Dexterity (Eth): 131
Required Strength: 48
Required Strength (Eth): 38
Required Level: 48
Quality Level: 64
Weapon Speed: [0]
Dagger Class: Fast Attack Speed
Dagger Class: Normal Attack Speed (Pal)
Melee Range: 1
Damage Bonus: 50 Str 50 Dex
Unique version: None
Set version: None

Item stats:

Real items:

Battle Dart
Throw Damage: 11 To 24 (17.5 avg)
Eth Throw Damage: 16 To 36 (26 avg)
One-Hand-Damage: 8 To 16 (12 avg)
Eth One-Hand Damage: 12 To 24 (18 avg)
Quantity: 160
Durability: 6
Durability (Eth): 4
Required Dexterity: 52
Required Dexterity (Eth): 42
Required Strength: 25
Required Strength (Eth): 15
Required Level: 19
Quality Level: 31
Weapon Speed: [0]
Dagger Class: Fast Attack Speed
Dagger Class: Normal Attack Speed (Pal)
Melee Range: 1
Damage Bonus: 50 Str 50 Dex
Unique version: Deathbit
Set version: None

Item stats:

Real items:

Throwing Knife
Throw Damage: 4 To 9 (6.5 avg)
Eth Throw Damage: 6 To 13 (9.5 avg)
One-Hand-Damage: 2 To 3 (2.5 avg)
Eth One-Hand Damage: 3 To 4 (3.5 avg)
Quantity: 160
Durability: 6
Durability (Eth): 4
Required Dexterity: 21
Required Dexterity (Eth): 11
Required Level: None
Quality Level: 2
Weapon Speed: [0]
Dagger Class: Fast Attack Speed
Dagger Class: Normal Attack Speed (Pal)
Melee Range: 1
Damage Bonus: 50 Str 50 Dex
Unique version: None
Set version: None

Item stats:

Real items:

Winged Knife
Throw Damage: 23 To 39 (31 avg)
Eth Throw Damage: 34 To 58 (46 avg)
One-Hand-Damage: 27 To 35 (31 avg)
Eth One-Hand Damage: 40 To 52 (46 avg)
Quantity: 200
Durability: 20
Durability (Eth): 11
Required Dexterity: 142
Required Dexterity (Eth): 132
Required Strength: 45
Required Strength (Eth): 35
Required Level: 57
Quality Level: 77
Weapon Speed: [-20]
Dagger Class: Very Fast Attack Speed
Dagger Class: Fast Attack Speed (Pal)
Melee Range: 1
Damage Bonus: 50 Str 50 Dex
Unique version: Warshrike
Set version: None

Item stats:

Real items:

War Dart
Throw Damage: 14 To 27 (20.5 avg)
Eth Throw Damage: 21 To 40 (30.5 avg)
One-Hand-Damage: 6 To 24 (15 avg)
Eth One-Hand Damage: 9 To 36 (22.5 avg)
Quantity: 160
Durability: 20
Durability (Eth): 11
Required Dexterity: 97
Required Dexterity (Eth): 87
Required Strength: 25
Required Strength (Eth): 15
Required Level: 22
Quality Level: 39
Weapon Speed: [-20]
Dagger Class: Very Fast Attack Speed
Dagger Class: Fast Attack Speed (Pal)
Melee Range: 1
Damage Bonus: 50 Str 50 Dex
Unique version: None
Set version: None

Item stats:

Real items:

Balanced Knife
Throw Damage: 6 To 11 (8.5 avg)
Eth Throw Damage: 9 To 16 (12.5 avg)
One-Hand-Damage: 1 To 8 (4.5 avg)
Eth One-Hand Damage: 1 To 12 (6.5 avg)
Quantity: 160
Durability: 20
Durability (Eth): 11
Required Dexterity: 51
Required Dexterity (Eth): 41
Required Level: None
Quality Level: 13
Weapon Speed: [-20]
Dagger Class: Very Fast Attack Speed
Dagger Class: Fast Attack Speed (Pal)
Melee Range: 1
Damage Bonus: 50 Str 50 Dex
Unique version: None
Set version: None

Item stats:

Real items:

Flying Axe
Throw Damage: 15 To 66 (40.5 avg)
Eth Throw Damage: 22 To 99 (60.5 avg)
One-Hand-Damage: 17 To 65 (41 avg)
Eth One-Hand Damage: 25 To 97 (61 avg)
Quantity: 180
Durability: 30
Durability (Eth): 16
Required Dexterity: 108
Required Dexterity (Eth): 98
Required Strength: 88
Required Strength (Eth): 78
Required Level: 42
Quality Level: 56
Weapon Speed: [10]
Axe Class: Fast Fast Attack Speed (Ass/Pal)
Axe Class: Normal Attack Speed (Ama/Bar/Dru/Nec/Sor)
Melee Range: 1
Damage Bonus: 50 Str 50 Dex
Unique version: Gimmershred
Set version: None

Item stats:

Real items:

Francisca
Throw Damage: 18 To 33 (25.5 avg)
Eth Throw Damage: 27 To 49 (38 avg)
One-Hand-Damage: 11 To 22 (16.5 avg)
Eth One-Hand Damage: 16 To 33 (24.5 avg)
Quantity: 130
Durability: 30
Durability (Eth): 16
Required Dexterity: 80
Required Dexterity (Eth): 70
Required Strength: 25
Required Strength (Eth): 15
Required Level: 22
Quality Level: 34
Weapon Speed: [10]
Axe Class: Fast Fast Attack Speed (Ass/Pal)
Axe Class: Normal Attack Speed (Ama/Bar/Dru/Nec/Sor)
Melee Range: 1
Damage Bonus: 50 Str 50 Dex
Unique version: Gimmershred
Set version: None

Item stats:

Real items:

Throwing Axe
Throw Damage: 8 To 12 (10 avg)
Eth Throw Damage: 12 To 18 (15 avg)
One-Hand-Damage: 4 To 7 (5.5 avg)
Eth One-Hand Damage: 6 To 10 (8 avg)
Quantity: 130
Durability: 30
Durability (Eth): 16
Required Dexterity: 40
Required Dexterity (Eth): 30
Required Level: None
Quality Level: 7
Weapon Speed: [10]
Axe Class: Fast Fast Attack Speed (Ass/Pal)
Axe Class: Normal Attack Speed (Ama/Bar/Dru/Nec/Sor)
Melee Range: 1
Damage Bonus: 50 Str 50 Dex
Unique version: None
Set version: None

Item stats:

Real items:

Winged Axe
Throw Damage: 7 To 60 (33.5 avg)
Eth Throw Damage: 10 To 90 (50 avg)
One-Hand-Damage: 11 To 56 (33.5 avg)
Eth One-Hand Damage: 16 To 84 (50 avg)
Quantity: 130
Durability: 40
Durability (Eth): 21
Required Dexterity: 122
Required Dexterity (Eth): 112
Required Strength: 96
Required Strength (Eth): 86
Required Level: 60
Quality Level: 80
Weapon Speed: [-10]
Axe Class: Very Fast Fast Attack Speed (Ass/Pal)
Axe Class: Fast Attack Speed (Ama/Bar/Dru/Nec/Sor)
Melee Range: 1
Damage Bonus: 50 Str 50 Dex
Unique version: Lacerator
Set version: None

Item stats:

Real items:

Hurlbat
Throw Damage: 24 To 34 (29 avg)
Eth Throw Damage: 36 To 51 (43.5 avg)
One-Hand-Damage: 13 To 27 (20 avg)
Eth One-Hand Damage: 19 To 40 (29.5 avg)
Quantity: 130
Durability: 40
Durability (Eth): 21
Required Dexterity: 106
Required Dexterity (Eth): 96
Required Strength: 25
Required Strength (Eth): 15
Required Level: 25
Quality Level: 41
Weapon Speed: [-10]
Axe Class: Very Fast Fast Attack Speed (Ass/Pal)
Axe Class: Fast Attack Speed (Ama/Bar/Dru/Nec/Sor)
Melee Range: 1
Damage Bonus: 50 Str 50 Dex
Unique version: None
Set version: None

Item stats:

Real items:

Balanced Axe
Throw Damage: 12 To 15 (13.5 avg)
Eth Throw Damage: 18 To 22 (20 avg)
One-Hand-Damage: 5 To 10 (7.5 avg)
Eth One-Hand Damage: 7 To 15 (11 avg)
Quantity: 130
Durability: 40
Durability (Eth): 21
Required Dexterity: 57
Required Dexterity (Eth): 47
Required Level: None
Quality Level: 16
Weapon Speed: [-10]
Axe Class: Very Fast Fast Attack Speed (Ass/Pal)
Axe Class: Fast Attack Speed (Ama/Bar/Dru/Nec/Sor)
Melee Range: 1
Damage Bonus: 50 Str 50 Dex
Unique version: None
Set version: None
Some facts about throwing-weapons:
  • The Barbarian can throw two weapons at once with his Double Throw skill. He can also use Throwing Mastery to increase the amount of damage and attack when throwing weapons.
  • Durability on throwing weapons is only in the Expansion. Throwing weapons when used for melee combat lose durability, but at 1/3 the rate of normal weapons. It is also hidden from the tooltip in-game
  • When the Quantity of a throwing weapon goes to 0 - it cannot be used anymore but the quantity can be replenished with Repair. For Ethereal items - the item is gone. Seek self-replenish items for Ethereal versions.
  • Damage Bonus: This determines how you multiply the item damage by your stats to reach the actual damage. throwing-weapons in Diablo II are 100 Str, like most other melee weapons. Add 1% of the weapon damage to your total damage per point in Str. In the Expansion however they are all 50/50 Str/Dex, so add .5% weapon damage in bonus damage. This is useful since most throwing-weapons require much more Dex than Str to equip.
Quality Level (Qlvl) - Chests and monsters must be at least this level to drop the item. Qlvl is also used in gambling, sales and other calculations.
  • Melee Range: From 1 (least) to 5 (most). For players, range = melee range + monster size. Monsters are either size 1, 2 or 3 (most are size 2 or 3).
  • Dmg Bonus: This determines how you multiply the item damage by your stats to reach the actual damage. Each point in this statistic multiplies your damage by bonus/100 %. For example a damage bonus of 70 is 70/100 or and additional .7% weapon damage per point. Most weapons have 100 str, which gives 100/100 or an additional 1% weapon damage per point in str.

Page link: https://www.diablo-2.net/items/throwing-weapons