Page last updated: 25 August 2021 12:50
Diablo 2 Items
Find the biggest Diablo 2 and Diablo 2: Resurrected Items database in the world. Browse through all the items in the game with tooltips and randomly generated items, just like in-game.
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Javelin
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War Javelin
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Hyperion Javelin
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Pilum
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Great Pilum
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Stygian Pilum
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Short Spear
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Simbilan
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Balrog Spear
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Glaive
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Spiculum
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Ghost Glaive
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Throwing Spear
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Harpoon
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Winged Harpoon
Some facts about Javelins:
- Durability on throwing weapons is only in the Expansion. Throwing weapons when used for melee combat lose durability, but at 1/3 the rate of normal weapons. It is also hidden from the tooltip in-game
- When the Quantity of a throwing weapon goes to 0 - it cannot be used anymore but the quantity can be replenished with Repair. For Ethereal items - the item is gone. Seek self-replenish items for Ethereal versions.
- Damage Bonus: This determines how you multiply the item damage by your stats to reach the actual damage. Javelins in Diablo II are 100 Str, like most other melee weapons. Add 1% of the weapon damage to your total damage per point in Str. In the Expansion however they are all 50/50 Str/Dex, so add .5% weapon damage in bonus damage. This is useful since most javelins require much more Dex than Str to equip.
Quality Level (Qlvl) - Chests and monsters must be at least this level to drop the item. Qlvl is also used in gambling, sales and other calculations.
- Melee Range: From 1 (least) to 5 (most). For players, range = melee range + monster size. Monsters are either size 1, 2 or 3 (most are size 2 or 3).
- Dmg Bonus: This determines how you multiply the item damage by your stats to reach the actual damage. Each point in this statistic multiplies your damage by bonus/100 %. For example a damage bonus of 70 is 70/100 or and additional .7% weapon damage per point. Most weapons have 100 str, which gives 100/100 or an additional 1% weapon damage per point in str.
Page link: https://www.diablo-2.net/items/javelins